Assassin’s Creed Unity: 3° patch da domani

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Ubisoft ha reso noto che l’uscita della terza patch dedicata ad Assassin’s Creed Unity è confermata per domani.

Ricordiamo che il titolo è afflitto da numerosi e fastidiosi bug.

Tutti i videogiocatori di Playstation 4 e Xbox One potranno pertanto scaricare la patch a partire da domani mentre per tutti coloro che hanno acquistato la versione PC di Assassin’s Creed Unity, i responsabili di Ubisoft hanno fatto sapere che si dovrà attendere ancora qualche giorno.

Ecco di seguito tutti gli elementi che andranno “fixati” in questa terza patch del gioco secondo quanto indicato dalla casa.

Stability and Performance

Fixed numerous random crashes in Campaign and Co-op modes
Fixed specific framerate drops
Improved task scheduling
Tweaked performance for Reach High Points (Synchronization)

Gameplay (Navigation, Fight and Stealth)

Fixed various navigation issues where players could get stuck
Fixed various haystack issues
Fixed various cover issues
Fixed various camera issues
Fixed various animation issues
Fixed various Booster issues

AI & Crowd

Fixed various animation issues
Fixed various detection issues
Fixed various crowd station issues (bonfires)

Matchmaking, Connectivity and Replication

Fixed various matchmaking issues
Fixed various host migration issues (hand-off occurs more smoothly)
Fixed join-in-progress issues
Fixed various replication issues between host and clients
Fixed various issues in the My Club menu

Menus and HUD

Fixed various menu issues and pop-up overlap issues
Fixed Mission objective & updating issues
Fixed issues in customization menu
Fixed some localization inconsistencies in menus
Fixed some issues in the credits

Mission Tweaks (Campaign, Co-op and Side Content)

Fixed various low-repro walkthrough breaks
Fixed various NPC navigation issues
Fixed inconsistencies in some missions

World and 3D

Adjusted various collisions and navigation mesh issues

Progression and Difficulty

Adjusted various Community Event rewards

PC-Specific

Fixed save game corruption in some cases
Fixed temporal blur from SLI
Fixed graphical corruptions in Character Customization menu
Fixed crash in Character Customization menu on controller auto-switch
Alt+Enter switches windows correctly
NPC on side monitors show correctly
Minor UI improvements

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